AI Insights · Timothy · July 2022
Performance of Top 5 io Games Applications on Unified Platform in Bulgaria in Q2 2022
Discover the performance trends of top io games in Bulgaria during Q2 2022, including insights on downloads, revenue, and active users.
During the second quarter of 2022, the top io games in Bulgaria demonstrated varied performance metrics across downloads, revenue, and active users. Here's a closer look at the trends for each game based on data from Sensor Tower.
Snake Rivals - io Snakes Games from Supersolid Ltd saw fluctuating weekly revenue, peaking at approximately $98 in mid-June. Weekly downloads showed a modest activity, with a high of 160 in late March and stabilizing around 30-40 downloads per week towards the end of the quarter. Active users decreased from 503 at the beginning of the quarter to 252 by the end of June.
Agar.io by Miniclip.com experienced consistent weekly downloads, starting at 430 and peaking at 649 in late April, before settling around 280 by the end of June. The game's weekly revenue showed a slight decline, with a high of $61 in late March and dropping to $4 by the last week of June. Active users remained relatively stable, peaking at 1606 in late April and ending the quarter at 1035.
Hole.io by Voodoo had the highest number of weekly downloads among the top io games, starting at 7450 and showing a downward trend with some fluctuations, ending with 1919 downloads in late June. Weekly revenue remained modest, ranging between $5 and $28. Active users also showed a decrease from 29760 in late March to 10978 by the end of June.
Snake.io - Fun Online Snake from Kooapps maintained a steady performance in weekly downloads, ranging from 1760 to 3676, with the highest downloads recorded in early April. Weekly revenue showed minor fluctuations, peaking at $23 in late April. The game had a strong base of active users, which remained fairly stable, starting at 23760 and ending the quarter at 20826.
Paper.io 2, another title by Voodoo, had a relatively stable number of weekly downloads, peaking at 1118 in early June and ending with 580 downloads. Weekly revenue was minimal, with the highest recorded at $20 in early May. Active users showed a downward trend, starting at 4179 and dropping to 2362 by the end of June.
For more detailed insights and data, visit Sensor Tower.